Volumes: 7

copies sold: 100.000

genre: Fantasy, LitRPG / Cyberpunk

translation possible from: Russian, English

rights sold: Germany/ Lübbe

Vol. 1 Survival Quest
Alfa-Kniga 2013, 384 pages

Barliona. A virtual world jam-packed with monsters, battles – and predictably, players. Millions of them come to Barliona, looking forward to the things they can’t get in real life: elves and magic, dragons and princesses, and unforgettable combat. The game has become so popular that players now choose to spend months online without returning home. In Barliona, anything goes. The only rule that attempted to regulate the game demanded that no player was allowed to feel actual pain. But there’s an exception to every rule. For a certain bunch of players, Barliona has become their personal hell. They are criminals sent to Barliona to serve their time. They aren’t in it for the dragons‘ gold or the abundant loot. All they want is to survive the virtual inferno. They face the ultimate survival quest.


Vol. 2 The Kartoss Gambit
Eksmo 2013, 448 pages

The government has become the guarantor for the in-game currency, allowing its free circulation. As a result, the population floods Barliona in pursuit of easy money. It doesn’t take long for the game developers to discover a source of free labor: real-world prison convicts. While their bodies are locked in special auto-maintenance virtual capsules, the prisoners‘ minds are released into Barliona’s virtual mines. Dmitry Mahan has been through it all. Sentenced to eight years hard labor, he now struggles with an unpopular class – the Shaman – and an equally unpopular profession of a Jeweler. His fight for survival becomes anything but virtual.


Vol. 3 The Secret of the Dark Forest
Eksmo 2014, 480 pages

Mahan has been through it all: the back-breaking work in the mines, betrayal by other prisoners, and finally, the retrial which has released him into Barliona’s common world. What more could one want? Mahan could have kept a low profile and enjoy relative freedom while serving the rest of his time. But being a Shaman, he can’t help himself. Soon he’s a clan leader, taking fifty of the continent’s top players to claim the secrets of the Dark Forest.